![]() ![]() Intense heat If the city is built too deep with no heat source they will freeze to death, deploy some pipes along the city to forward hot gas, melted rocks or other stuff to keep them warm. Lack of food Volcanic soil is very good for crops, so, if the city is not reclusive they can farm fields on the surface and keep the most nutritive mushrooms inside the city. There is a game called Dwarf Fortress that make you take care of a lot of this issues. Obsidian, a volcanic rock, makes very strong tools and weapons.Volcanoes are rich in rare gemstones, which are often carried up with magma!.Magma can be rerouted from atop the volcano, through man-made tubes, into your blacksmith's shops.People will be afraid of imminent death when they go to attack you.You don't want to suffocate by closing everything off. Finally, use similar precautions for your air ducts - multiple vents that are easy to close and resistant to magma and corrosion. Also have a way to firmly shut every door into and out of the compound - preferably with heavy stone - to prevent magma, ash, and gas from entering. Include some longer tunnels running miles away, even - they may be your last hope of escape if the surface is volatile. ![]() Use multiple tunnels and multiple entrances / exits so that even when many are blocked, there will always be a way out. Dig channels in the mountain slope early on to reroute any magma that flows down as much as possible. Eruptions are inevitable, so be prepared.Temperature increases substantially as you reach it. You will not accidentally tunnel into magma.Consider smaller rooms with columns, or hang the walkways you plan to use from the ceiling to help absorb some of the shock. ![]() While most rooms should remain structurally sound, you don't want to risk a rain of heavy rocks that become dislodged from a larger roof. Ash is actually a fairly nice fertilizer, too, so terraced farms should be effective. Underground caverns aren't a great place to grow crops, and unless dwarves have an effective way to terraform caverns, I would recommend having fields on the slopes of the volcano. Volatile gases are beyond your control, but they probably won't bother you often. While outside, the best you can do is a fabric or linen facial covering for any ash present. They are most abundant toward the actual magma / lava itself, where the temperatures are way beyond reasonable to live. Unfortunately, you can't actually build into the lava chamber itself - it's way too hot. If worse comes to worst, don't dig so deep toward the lava chamber, and expand straight downward instead. While it's unclear exactly how hot the solid rock inside volcanos is, one source says it's an efficient insulator - meaning you may be okay. It is an active volcano, that erupted a few weeks prior to the colonists arriving. It is inland, about 50km from the ocean coast. What are the possible solutions for the obvious hurdles presented by living in an active volcano? What are the potential benefits? Are there prominent examples from high fantasy media to draw inspiration from?Įdit: Regarding volcano type, it is a shield volcano that is part of a larger, non volcanic mountain chain mostly inspired by the Rockies. Kind of a culmination of all of these problems dialed to 11. Would be nasty to break into something like that, though it feels like it would be obvious if you are approaching. This is a factor in regular dwarven cities so I can hand-wave "mushrooms and deep dwelling creatures" Miners in real life dealt with some nasty gases, can I use the same techniques? Partially mitigated by dwarven resiliance but still a problem.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |